Post by Tajjus on Mar 6, 2015 0:52:42 GMT
Name: Tajjus Otto Azick
Nick-names: Taggon, Tags, Tajj.
Age: Roughly 29
Gender: Male
Race: Human
Class: Warrior
Appearance: Tajjus has a leather breastplate, with thick shoulder and fore-arm armor. He his legs, mostls his heels however, are also armored with the same leather that his chest is. He keeps his face hidden behind a few layers of cloth, and then has a mask to put over it. The mask looks like a cross between that of a Knight’s and a sort of quick face-cover which an assassin or ninja would put on. Tajjus Also has multiple knives straped to his forearms, and pretty much all over his body. He stands of tall and straight, and the only skin you see when looking at him would be parts of his neck, and small bits of his elbow. He keeps the back of his elbos and the front of his knees guarded withlong spikes and armor, meant for taking out opponents quicker. If one took a quick glance at him, they would know he was a killer in nature.
Eyes: His eyes are a dark deep brown.
Hair: Behind his face-cloth cover, very short hair is a dirty dish water blond, almost light brown.
Skin Tone: His skin tone is a cross between an olive shade and whitish hue.
Weight: unknown
Hieght: 5' 6'
Distinctive Markings:
Personality:
Taggon keeps himself constantly hidden under his apparel, and keeps himself masked behind a calm and mild act. He pretends to be quite emotionless, when usually he is quite the thinker, and often has understanding for various things. He holds a firm grudge against air-wizardry, and is often against using any other magic. Even though, later on in his past he met a fire wizard who taught him how to use some aspects of fire, he hardly ever uses them. Taggon does have a strong and ever-lasting loyalty to his friends, and will not give up on them easily. He believes in keeping his word, never lying, and always keeping his precious knives close.
Weapons: Taggon has a wide selection of sharp objects, ranging from knives, daggers, and claymores. Then he has his gun weaponry, which ranges from two heavy pistols, one long-ranged assault rifle, with custom sniper effects, and two machine guns. His gadgetry is another story.
(first weapons): Taggon's longest and thickest melee weapon, Taggon uses this variety of knife to deal more damage, to cut into enemies better, and to pierce the tougher armored opponents he faces. He also can throw these, though it takes a tad more effort, and they don't go as far. They are however, insanely sharp and very polished. Taggon has used these in the past to cut off arms, but legs in half length ways, and use them for some sword duels. His claymores are truly his toughest and most dependable weapon when it comes to the melee section of his weapons.
Daggers: The shorter version of the claymore, and the longer version of the standard knife, Taggon used daggers to throw, and be more effective cutting tools if his knives fail him. He can also use these to deflect other weapons such as swords and maybe even lasers, but they aren't his most dependable weapon. Like all his selection of melee tools, they are kept sharp and polished.
Knives: The backbone of Taggon's signature weapons, Taggon's knives are what he uses to throw the most, these can be launched the farthest distances, and are more accurate then his daggers or claymores. They also move faster when launched, and come in a variety:
Another type Taggon uses is a knife which has a bounce and boomer rang effect, capable of bouncing from target to target after dealing a cut or a slit to the throat, and can return to the thrower just as easily. Or, another method Taggon uses them is throwing them at an adversaries helm, and then 'missing'. The blade then arches around, and stabs into the back of an opponent's helm, who often thinks that Taggon has indeed missed.
The latest kind of Knife Taggon has been given is one which is poisoned. This kind of knife is experimental, and actually quite useful in combat should it get into an open wound. The poison tipped knife does not immediately kill, but it destroys the greasy material which keeps bones moving without grinding against one another. Taggon possesses the typical and classic throwing knife which just shoots forward from his servo once he throws it, and depending on where it is aimed and how an opponent reacts, the knife will zip forward and hit it's target, should the target hold still or have no chance to react.
Armor: Taggon’s armor is unique in design, while many regard the leather as easy to get through, the armor is actually made in three layers; The first layer, is the leather that so many people see. The next layer has pieces of amazingly crafted steel and iron in it, in certain places as his chest, and his loer torso to provide a flexible yet effective armor. The third layer is bull leather, to make it look like nothing much. The same goes for his arm armor, and his leg armor.
For special offense, Taggon has made his forearm armor extra ready to take a hit, either by a sword or by and arrow. Thanks to the steel, he usually can. On the back of each of his elbows, stretches a long spike, so that he can use it in combat. It is sharpened, and can penetrate the toughest of hides. His knee spike are also the same, but both of these arm made from a light metal, so sometimes aren’t always effective. His fore-arm armor also has layers, along with his leg armor, which he can conceal knives in additionally, as well as various other places in his armor.
History:
childhood: From the desert region called ‘The Sea of Sand’ lays a secret association of knife throwers of the deadliest types called Zithe-Khan. These living legends have deadly accuracy, and are the most capable when it comes to hand-to-hand combat. These Knife throwers fame perhaps is not too well known, though most people think that these sharp-bladed assassins are but myths. Some say that the Zithe-Khan like to keep people thinking that way. In their own unique language, their name translates into ‘Scourge.’ No one often finds these people, or comes across them, or really has lived to tell the tale. From one of these deadly tribe, was born a boy named Tajjus. Tajjus was one of two children, and at age of five he began his most basic training. Most would think a five-year old un-suited for training, but the Zithe-Khan have multiple ways of getting their child’s mind wrapped around throwing a knife, and making their ancestors proud. Soon, Tajjus became a skilled bladesman, and after completing seven more years of hard training, he was granted the honor of wearing a mask.
teenage: The Zithe-Khan believed in shielding themselves from the world, and making themselves seem inhuman. To wear a mask was not only confirming that you had pushed yourself to your reflexes limits, but you had also commenced manhood, and also had given your family reason to believe that you were worth raising after all. After a ceremony to congratulate him and a group of other knife-throwers, Tajjus went on to the next stages of his training; which actually would determine if he was more then met the eye. The boy, along with many other eleven year-olds who had passed their own training, were put on trials which would determine if they were to be taught by the best knife-throwers and assassins of their clans. The trial extended to another two years of harsh training, and once again, Tajjus pushed through. Where there had started out to be seventeen boys in their group, there were now ten. The others had failed, and thusly would simply be used for patrolling, or taking lessons from the more basic teachers, while the victors would have the chance to become something even more deadly. It was then, that Tajjus took more lessons after being selected by the second-best of the best, a teacher designated Otto. As the strange tradition went, it was here that Tajjus would receive his middle name, to honor his teacher after his years of training with his teacher’s name as his middle name.
adult: After another seven years of more training, Tajjuses talent was as well known as his skills. It was just two nights after he was done training that a terrible incident occurred. A sandstorm was kicked up by a wind unnaturally powerful, which came for the Zithe-khan camp. Since it was a storm, and everyone was used to it, they all just went into their tents or huts, making sure that their doors were shut. Tajjus was one of the few, however, who had made his home with an underground chamber. Tajjus preferred to sleep farther underground, since he secretly hated storms, and thusly felt more secure farther beneath the soil. The sandstorm raged that night, and when Tajjus woke up, he found himself to one out of four survivors. His teacher, his family, and most of his friends could not be found, and most of the supplies of the sand people’s town had been buried like the people. Tajjus took his share of it, and then left to go to the outer-world, away from his past. He believed that his people were gone forever, and that he was one of the few who could carry their legacy. To this day, Tajjus makes himself navigate through the darkness, or any terrain which he has become used to over his years outside.
important events (Listed above)
Strength:
Taggon can throw a knife aimed at just about any target, and with pin-point accuracy, and amazing hand-eye coordination, he can deliver a well placed blow with ease. The years of training he has had as a kid has given him so many advantages and fighting styles, he can pick up an opponents style and know it like the back of his servo. In combat, he can take the upper hand quickly if at close range. Mentally, he can calculate movements that an opponent is about to make before they make them, simply by looking at their muscle activity. Taggon also has incredible reflexes, also thanks to the decades of training. Adapting to the situation for him can prove to be easy most of the time. Taggon also is an excellent hunter, being in the desert and having to hunt multiple and scarce creatures.
Weaknesses:
While Taggon can become truly grand in fighting, his weakness is in his imagination. He finds it hard to imagine things beyond fighting and the troubles the war has brought, and he also finds it hard to try to speak his thoughts occasionally. At times, he also cannot tell right from wrong, blindly following his friends wherever they may go. Taggon also isn't much for words. He doesn't know how to speak the common language in his area most of the time, and isn't much for learning the new language. This often makes him a silent character, though he will try to speak occasionally. While Tajjus is a remarkable fighter, he has codes which he follows in battle, which may or may not cripple him. He usually tried to play slightly fair, though if he can, he will play with his enemies.
Other: Tajjus enjoys heat, since it reminds of him of his days in the desert. Being in the cold is annoying to him, but he has started to adapt, and will soon adjust. Tags also has a soft-spot for injured creatures--if the creature does him no harm in the first place, he will try to help it. Usually. If not, he will consider putting it out of it's misery. Tajjus also speaks in his own unique language, which most would not understand.
Additionally, the ancestry of the Zithe-Kan has made Tajjus magic immune in some ways, he does not respond as effectively as average humans do when it comes to any spells regarding fire and or ice.
Nick-names: Taggon, Tags, Tajj.
Age: Roughly 29
Gender: Male
Race: Human
Class: Warrior
Appearance: Tajjus has a leather breastplate, with thick shoulder and fore-arm armor. He his legs, mostls his heels however, are also armored with the same leather that his chest is. He keeps his face hidden behind a few layers of cloth, and then has a mask to put over it. The mask looks like a cross between that of a Knight’s and a sort of quick face-cover which an assassin or ninja would put on. Tajjus Also has multiple knives straped to his forearms, and pretty much all over his body. He stands of tall and straight, and the only skin you see when looking at him would be parts of his neck, and small bits of his elbow. He keeps the back of his elbos and the front of his knees guarded withlong spikes and armor, meant for taking out opponents quicker. If one took a quick glance at him, they would know he was a killer in nature.
Eyes: His eyes are a dark deep brown.
Hair: Behind his face-cloth cover, very short hair is a dirty dish water blond, almost light brown.
Skin Tone: His skin tone is a cross between an olive shade and whitish hue.
Weight: unknown
Hieght: 5' 6'
Distinctive Markings:
Personality:
Taggon keeps himself constantly hidden under his apparel, and keeps himself masked behind a calm and mild act. He pretends to be quite emotionless, when usually he is quite the thinker, and often has understanding for various things. He holds a firm grudge against air-wizardry, and is often against using any other magic. Even though, later on in his past he met a fire wizard who taught him how to use some aspects of fire, he hardly ever uses them. Taggon does have a strong and ever-lasting loyalty to his friends, and will not give up on them easily. He believes in keeping his word, never lying, and always keeping his precious knives close.
Weapons: Taggon has a wide selection of sharp objects, ranging from knives, daggers, and claymores. Then he has his gun weaponry, which ranges from two heavy pistols, one long-ranged assault rifle, with custom sniper effects, and two machine guns. His gadgetry is another story.
(first weapons): Taggon's longest and thickest melee weapon, Taggon uses this variety of knife to deal more damage, to cut into enemies better, and to pierce the tougher armored opponents he faces. He also can throw these, though it takes a tad more effort, and they don't go as far. They are however, insanely sharp and very polished. Taggon has used these in the past to cut off arms, but legs in half length ways, and use them for some sword duels. His claymores are truly his toughest and most dependable weapon when it comes to the melee section of his weapons.
Daggers: The shorter version of the claymore, and the longer version of the standard knife, Taggon used daggers to throw, and be more effective cutting tools if his knives fail him. He can also use these to deflect other weapons such as swords and maybe even lasers, but they aren't his most dependable weapon. Like all his selection of melee tools, they are kept sharp and polished.
Knives: The backbone of Taggon's signature weapons, Taggon's knives are what he uses to throw the most, these can be launched the farthest distances, and are more accurate then his daggers or claymores. They also move faster when launched, and come in a variety:
Another type Taggon uses is a knife which has a bounce and boomer rang effect, capable of bouncing from target to target after dealing a cut or a slit to the throat, and can return to the thrower just as easily. Or, another method Taggon uses them is throwing them at an adversaries helm, and then 'missing'. The blade then arches around, and stabs into the back of an opponent's helm, who often thinks that Taggon has indeed missed.
The latest kind of Knife Taggon has been given is one which is poisoned. This kind of knife is experimental, and actually quite useful in combat should it get into an open wound. The poison tipped knife does not immediately kill, but it destroys the greasy material which keeps bones moving without grinding against one another. Taggon possesses the typical and classic throwing knife which just shoots forward from his servo once he throws it, and depending on where it is aimed and how an opponent reacts, the knife will zip forward and hit it's target, should the target hold still or have no chance to react.
Armor: Taggon’s armor is unique in design, while many regard the leather as easy to get through, the armor is actually made in three layers; The first layer, is the leather that so many people see. The next layer has pieces of amazingly crafted steel and iron in it, in certain places as his chest, and his loer torso to provide a flexible yet effective armor. The third layer is bull leather, to make it look like nothing much. The same goes for his arm armor, and his leg armor.
For special offense, Taggon has made his forearm armor extra ready to take a hit, either by a sword or by and arrow. Thanks to the steel, he usually can. On the back of each of his elbows, stretches a long spike, so that he can use it in combat. It is sharpened, and can penetrate the toughest of hides. His knee spike are also the same, but both of these arm made from a light metal, so sometimes aren’t always effective. His fore-arm armor also has layers, along with his leg armor, which he can conceal knives in additionally, as well as various other places in his armor.
History:
childhood: From the desert region called ‘The Sea of Sand’ lays a secret association of knife throwers of the deadliest types called Zithe-Khan. These living legends have deadly accuracy, and are the most capable when it comes to hand-to-hand combat. These Knife throwers fame perhaps is not too well known, though most people think that these sharp-bladed assassins are but myths. Some say that the Zithe-Khan like to keep people thinking that way. In their own unique language, their name translates into ‘Scourge.’ No one often finds these people, or comes across them, or really has lived to tell the tale. From one of these deadly tribe, was born a boy named Tajjus. Tajjus was one of two children, and at age of five he began his most basic training. Most would think a five-year old un-suited for training, but the Zithe-Khan have multiple ways of getting their child’s mind wrapped around throwing a knife, and making their ancestors proud. Soon, Tajjus became a skilled bladesman, and after completing seven more years of hard training, he was granted the honor of wearing a mask.
teenage: The Zithe-Khan believed in shielding themselves from the world, and making themselves seem inhuman. To wear a mask was not only confirming that you had pushed yourself to your reflexes limits, but you had also commenced manhood, and also had given your family reason to believe that you were worth raising after all. After a ceremony to congratulate him and a group of other knife-throwers, Tajjus went on to the next stages of his training; which actually would determine if he was more then met the eye. The boy, along with many other eleven year-olds who had passed their own training, were put on trials which would determine if they were to be taught by the best knife-throwers and assassins of their clans. The trial extended to another two years of harsh training, and once again, Tajjus pushed through. Where there had started out to be seventeen boys in their group, there were now ten. The others had failed, and thusly would simply be used for patrolling, or taking lessons from the more basic teachers, while the victors would have the chance to become something even more deadly. It was then, that Tajjus took more lessons after being selected by the second-best of the best, a teacher designated Otto. As the strange tradition went, it was here that Tajjus would receive his middle name, to honor his teacher after his years of training with his teacher’s name as his middle name.
adult: After another seven years of more training, Tajjuses talent was as well known as his skills. It was just two nights after he was done training that a terrible incident occurred. A sandstorm was kicked up by a wind unnaturally powerful, which came for the Zithe-khan camp. Since it was a storm, and everyone was used to it, they all just went into their tents or huts, making sure that their doors were shut. Tajjus was one of the few, however, who had made his home with an underground chamber. Tajjus preferred to sleep farther underground, since he secretly hated storms, and thusly felt more secure farther beneath the soil. The sandstorm raged that night, and when Tajjus woke up, he found himself to one out of four survivors. His teacher, his family, and most of his friends could not be found, and most of the supplies of the sand people’s town had been buried like the people. Tajjus took his share of it, and then left to go to the outer-world, away from his past. He believed that his people were gone forever, and that he was one of the few who could carry their legacy. To this day, Tajjus makes himself navigate through the darkness, or any terrain which he has become used to over his years outside.
important events (Listed above)
Strength:
Taggon can throw a knife aimed at just about any target, and with pin-point accuracy, and amazing hand-eye coordination, he can deliver a well placed blow with ease. The years of training he has had as a kid has given him so many advantages and fighting styles, he can pick up an opponents style and know it like the back of his servo. In combat, he can take the upper hand quickly if at close range. Mentally, he can calculate movements that an opponent is about to make before they make them, simply by looking at their muscle activity. Taggon also has incredible reflexes, also thanks to the decades of training. Adapting to the situation for him can prove to be easy most of the time. Taggon also is an excellent hunter, being in the desert and having to hunt multiple and scarce creatures.
Weaknesses:
While Taggon can become truly grand in fighting, his weakness is in his imagination. He finds it hard to imagine things beyond fighting and the troubles the war has brought, and he also finds it hard to try to speak his thoughts occasionally. At times, he also cannot tell right from wrong, blindly following his friends wherever they may go. Taggon also isn't much for words. He doesn't know how to speak the common language in his area most of the time, and isn't much for learning the new language. This often makes him a silent character, though he will try to speak occasionally. While Tajjus is a remarkable fighter, he has codes which he follows in battle, which may or may not cripple him. He usually tried to play slightly fair, though if he can, he will play with his enemies.
Other: Tajjus enjoys heat, since it reminds of him of his days in the desert. Being in the cold is annoying to him, but he has started to adapt, and will soon adjust. Tags also has a soft-spot for injured creatures--if the creature does him no harm in the first place, he will try to help it. Usually. If not, he will consider putting it out of it's misery. Tajjus also speaks in his own unique language, which most would not understand.
Additionally, the ancestry of the Zithe-Kan has made Tajjus magic immune in some ways, he does not respond as effectively as average humans do when it comes to any spells regarding fire and or ice.